“It’s Lionhead’s job to approach things in a very inspirational way,” he says. Still, Molyneux emphasizes Lionhead’s position on next-generation gameplay as having a dynamic world. The head of Lionhead Studios and creative brain behind such games as Black and White and Fable spoke at the Game Developers Conference London today about how Fable 2 is being developed inspirationally.Īn explicit disclaimer at the start of his 'Inspirations For Next-Generation Designs' lecture noted that all examples cited in his talk are not features of the game Fable 2, which is still in development, but are still considered “experiments” because they may be altered or cut completely between now and the game’s release. Veteran UK game designer Peter Molyneux, who’s now working on Fable 2, feels that players should be able to directly affect the game world, immediately and specifically, as well as indirectly over time.
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